Aaaaaaaaand we’re back to your regular programming. For those out of the loop on my self-imposed suffering: Hellraiser (1987), Hellbound: Hellraiser II (1988), Hellraiser III: Hell On Earth (1992), Hellraiser IV: Bloodline (1996), Hellraiser V: Inferno (2000).
Hellraiser IV: Hellseeker is the sixth and worst installment (so far) in the Hellraiser franchise. It follows Trevor, a total douche who is married to Kirsty Cotton from the first two Hellraiser films. While driving, they almost get in to an accident and swerve off the road into a river. Trevor is able to escape the car, but Kirsty ends up drowning to her death in the sinking car. He eventually wakes up in the hospital, and then a bunch of stupid bullshit hallucinations start happening, and Trevor is unable to discern what is real and what isn’t.
As he tumbles further down in his own mind, he begins to see visions including the Lament Configuration, the puzzle box that calls Pinhead and the Cenobites into our world and some strange, disfigured people that are lurking around in the corners of his eyes. It slowly becomes apparent that Trevor is a suspect in the investigation surrounding his deceased wife.
For the uninitiated: Hellraiser (1987), Hellbound: Hellraiser II (1988), Hellraiser III: Hell on Earth (1992), Hellraiser IV: Bloodline (1996).
We’ve crossed the threshold now. Currently there are nine Hellraiser films (although a tenth is allegedly on its way), so we’re over fifty percent through the franchise. Too bad we can’t just round it up and call the whole thing done.
Hellraiser V: Inferno is the first direct-to-DVD Hellraiser sequel, and a big departure from the previous films. Inferno follows Joseph Thorne, a crooked detective who discovers the Lament Configuration at the scene of a brutal crime, and after solving the puzzle box begins to have vivid and disturbing hallucinations all while more ritualistic and sadistic murders begin happening to people he knows. Thorne finds out that someone or something known as The Engineer is behind the killings and that he has kidnapped a child, leaving a severed finger at the scene of every murder. (more…)
Fuck. I just finished Hellraiser IV, and I already spent the joke about pain surpassing pleasure writing about Hellraiser III. If you want to read my thoughts about the first three (read: the best three) Hellraiser films you can find them here for Hellraiser, Hellbound: Hellraiser II, and the link for Hellraiser III is above.
Hellraiser IV: Bloodline is directed by Alan Smithee. That’s all I need to tell you. Turn off your computer, go outside and do something productive. For those of you who don’t know, Alan Smithee is the pseudonym a director uses when they don’t want to be associated with a film, typically because of studio interference. It traditionally means the film is hot garbage.
Hellraiser IV is Hellraiser in space. Hellraiser. In. Space. Sounds awesome right? Like, Event Horizon but not as good, which is still pretty good. But, unfortunately for us, Bloodlines is an origin story for the Lament Configuration, the puzzle box that opens a gate to Hell and summons Pinhead and his Cenobites when solved. This film follows three different generations of a family known as the Merchants: an 18th century French toy maker, a 20th century architect, and a 22nd century space…man? It’s not really clear what he does for a living. Anyways, Hellraiser IV follows the Merchants across space and time, showing how the Lament Configuration has been intertwined in their lives since its inception. (more…)
The Cenobites in the Hellraiser series have always talked about how at extremes, pleasure and pain are indistinguishable from each other. Well folks, we’re less than halfway through this franchise and I’m definitely feeling the pain way more than any pleasure.
Hellraiser III: Hell on Earth is the next in line of the progressively worsening Hellraiser films I’m trying to work my way through. It takes place some indeterminate amount of time after Hellbound, the second film, and generally has very little to do with its predecessors.
After being trapped in the Pillar of Souls at the end of Hellraiser II, Pinhead is trying to escape his prison so that he may roam free on the material plane, no longer bound by the rule of Leviathan, whom he served under in Hell. While physically weak, he begins to manipulate a local nightclub owner and general scumbag J.P. Monroe to fetch him human souls after attempting to beguile (and consequently slaughtering) some other, weaker-willed people. Once free, Pinhead must find and destroy the Lament Configuration, an occult puzzle box and the only thing that can banish him back to Hell. Joey, a young reporter has witnessed the aftermath of what the Lament Configuration can do, and after getting her hands on the puzzle box, is intrigued in following the story to its bloody ends.
Today marks a special day in Coffee and Illithids history. A while ago, I formally asked on my Facebook page (*cough* throw me a pity like *cough*) for recommendations and I got precisely one in reply. Being the wonderful human being I am, I kept procrastinating and putting off watching it until now. I’m a butt, sorry Anthony.
Don’t Look Now is a 1973 horror-drama from British director Nicolas Roeg, a man who has directed a bunch of movies I’ve never even heard of. It stars Donald Sutherland and Julie Christie as John and Laura Baxter, two architects who are grieving the recent loss of their daughter Christine who died by drowning in a pond by their cottage. The Baxters are commissioned by a Venetian priest to help restore an old church. While in Venice Laura meets a pair of women, one who is psychic, and John begins to have odd visions and flashbacks to his daughter. The psychic while at first is warm and welcoming, eventually warns Laura that John will be in danger if he stays in the city any longer and that he must leave immediately. Odd happenings continue to happen to John and Laura the longer they stay in Venice, until John’s odd visions clearly become something more supernatural and sinister.